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To further enable UI, gaming or graphics centric applications development on the OMAP™ architecture, TI and Imagination offers OMAP processor-based Graphics SDK and Tools that are available for download via extranet.
We also offer Windows® XP and Linux PC-based emulation libraries and SDK for OpenGL ES 1.1 and OpenGL ES 2.0 which can be used to speed the development of applications without availability of HW platform..
We offer different types of development boards, please refer to specific page to download drivers for specific boards.
Basic SDK and Tools:
The OMAP 2 family of processors is fully compliant with the Khronos OpenGL® ES 1.1, OpenVG™ 1.0 and Microsoft Mobile® D3D APIs.
The OMAP 3 family of processors is fully compliant with the Khronos OpenGL® ES 2.0, OpenGL® ES 1.1, and OpenVG™ 1.0 APIs.
A comprehensive SDK is offered which includes tutorials, source code, documentation, extensions specifications, platform abstraction framework and a valuable tools library.
By adopting a SDK package for TI's OMAP platform, application developers can leverage best-in-class performance and flexibility. Independent developers running in-house graphics engines may also join the 'PowerVR Insider' track. This enables them to exploit the decades of experience within the Imagination Developer Relations team to ensure that the deferred texturing and tile-based rendering of OMAP2 and OMAP3 platform are driven to their maximum performance.
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