Mobile Graphics: For Developers

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OMAP - Mobile Gaming  

To further enable UI, gaming or graphics centric applications development on the OMAP™ architecture, TI and Imagination offers OMAP processor-based Graphics SDK and Tools that are available for download via extranet.

We also offer Windows® XP and Linux PC-based emulation libraries and SDK for OpenGL ES 1.1 and OpenGL ES 2.0 which can be used to speed the development of applications without availability of HW platform..

We offer different types of development boards, please refer to specific page to download drivers for specific boards.
Basic SDK and Tools:

The OMAP 2 family of processors is fully compliant with the Khronos OpenGL® ES 1.1, OpenVG™ 1.0 and Microsoft Mobile® D3D APIs.

The OMAP 3 family of processors is fully compliant with the Khronos OpenGL® ES 2.0, OpenGL® ES 1.1,  and OpenVG™ 1.0 APIs.

A comprehensive SDK is offered which includes tutorials, source code, documentation, extensions specifications, platform abstraction framework and a valuable tools library.

By adopting a SDK package for TI's OMAP platform, application developers can leverage best-in-class performance and flexibility. Independent developers running in-house graphics engines may also join the 'PowerVR Insider' track. This enables them to exploit the decades of experience within the Imagination Developer Relations team to ensure that the deferred texturing and tile-based rendering of OMAP2 and OMAP3 platform are driven to their maximum performance.

To obtain these SDKs and tools, please send an email with your requirements to:
gamingonomap@list.ti.com

 

SDKs and Tools
OMAP2420 SDKs
Symbian OS™ v9.2 OpenGL ES v1.1 and OpenVG 1.0 SDK based on OMAPSW vS9.61 BSP
MontaVista Linux v2.4 OpenGL ES v1.1 (Not supported - please use OMAP2420 SDK for Symbian or the OMAP2430 SDK)
   
OMAP2430 SDKs
Symbian OS™ v9.2 OpenGL ES v1.1 and OpenVG 1.0 SDK based on OMAPSW vS19.12 BSP
MontaVista Linux v2.4 OpenGL ES v1.1 and OpenVG 1.0 SDK based on OMAPSW vL7.8 BSP

MontaVista Linux v2.6

OpenGL ES v1.1 and OpenVG 1.0 SDK based on OMAPSW vL8.11 BSP
OpenSource Kernel v2.6.10 Open GL ES v1.1 and OpenVG 1.0 SDK based on OMAPSW vL16.4 BSP, use GCC-3.4.4 Tool Chain
   
OMAP3430 SDK
Linux v2.6 for 3430SDP OpenGL ES v2.0, OpenGL ES v1.1 and OpenVG 1.0 SDK based on OMAPSW L23.14 BSP
Linux v2.6 for ZoomMDK OpenGL ES v2.0, OpenGL ES v1.1 and OpenVG 1.0 SDK based on OMAPSW L23.17 BSP
Linux v2.6 for Zoom2 OpenGL ES v2.0, OpenGL ES v1.1 and OpenVG 1.0 SDK based on omapzoom.org kernal
   
PC-based SDK and Tools
OpenGL® ES v2.0 SDK on Windows XP Host PC-based emulation SDK for OpenGL ES v2.0 on Windows XP Host
OpenGL® ES v2.0 SDK on Linux Host PC-based emulation SDK for OpenGL ES v2.0 on Linux Host
OpenGL® ES v1.1 SDK on Windows XP Host PC-based emulation SDK for OpenGL ES v1.1 on Windows XP Host
OpenGL® ES v1.1 SDK on Linux Host PC-based emulation SDK for OpenGL ES v1.1 on Linux Host
OpenGL® ES v1.1 Tools on Windows XP PVR texture tool, PVR plug-in for 3D Studio Max, VGP compiler on WinXP Host